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Post by Daniel on Aug 2, 2010 9:41:46 GMT 10
I've started watching SatAM again. This is how far I've got, I'm currently doing the body. In the meantime, any Critique or Comment is welcome. Quick Edit: Forgot to say its Untextured and the Red orbs in his eye sockets are Place Holders. =P
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Post by Interrobang Pie on Aug 2, 2010 19:01:46 GMT 10
Nice one.
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Post by CoolCorky on Aug 3, 2010 23:01:13 GMT 10
Oh god that nose
Also try making the eyebrow creases more smooth, so it doesn't look like someone's pinched them then pinned them in place.
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Post by iBishyT on Aug 4, 2010 1:27:28 GMT 10
Do you plan to animate the face?
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Post by Daniel on Aug 4, 2010 1:38:25 GMT 10
Do you plan to animate the face? With the program I use,the Skeleton Animation is limited and Animating is quite difficult, so probably no. I mostly made this for Still Images. =P
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Post by iBishyT on Aug 4, 2010 7:14:45 GMT 10
What is the program you use?
Also facial animation tends to be done by morphs.
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Post by Daniel on Aug 4, 2010 8:00:50 GMT 10
What is the program you use? Also facial animation tends to be done by morphs. Anim8or. The name is a lie. =P
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I, Farmer
Person with Lots of Posts
oh...oh god... oh my sweet dear lord... forget what i said about the pixel avatars, please bring them back
The man in the picture under your mother's pillow.
Posts: 668
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Post by I, Farmer on Aug 6, 2010 7:55:26 GMT 10
That is nice, man. C&C: There's a few mesh errors, namely on the mustache and an unsightly crease at the top of the head. 'Part from those, it's excellent.
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Post by Daniel on Aug 6, 2010 8:18:33 GMT 10
That is nice, man. C&C: There's a few mesh errors, namely on the mustache and an unsightly crease at the top of the head. 'Part from those, it's excellent. The crease on the top of his head is there in the show. (Or it might just be the reference picture I used) The mustache crease is barely noticeable when its textured, so don't worry about that. Thanks anyway.
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