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Hard
Feb 14, 2010 3:44:31 GMT 10
Post by Interrobang Pie on Feb 14, 2010 3:44:31 GMT 10
Okay I'mon Interrobang 2. F*ck you man. F*CK YOU. PAHAHAHAH. I love gimmicky stuff. You'll love IP4 > The level design is okay. It's the friggin' physics what makes it particularly evil! It used to be much more slippery than it is now. I may increase the friction a little. Should I make it so it jumps only when you press Up? ATM, it jumps for as long as you hold Up (so if you hit the ground from a jump while holding Up, you jump again. The change (if it happens) will stop that)
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Hard
Feb 14, 2010 4:41:42 GMT 10
Post by dynamicsonic on Feb 14, 2010 4:41:42 GMT 10
Please. It will remove a level of difficulty (The fake difficulty aspect) though...
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Hard
Feb 14, 2010 4:52:37 GMT 10
Post by somebody probably on Feb 14, 2010 4:52:37 GMT 10
I'm currently on Interrobang Pie 1. When I started I had about 15 deaths. I now have 90. Edit: IP2. Can't see crap cap'n. Edit again: Oh that was actually quite easy.
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Hard
Feb 14, 2010 5:24:03 GMT 10
Post by Sergeant Dull on Feb 14, 2010 5:24:03 GMT 10
Edit: IP2. Can't see crap cap'n. Edit again: Oh that was actually quite easy. Exactly.
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Hard
Feb 14, 2010 9:42:22 GMT 10
Post by somebody probably on Feb 14, 2010 9:42:22 GMT 10
Game needs save feature. Also the difficult parts of MooNpigS 5 is well..
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Hard
Feb 14, 2010 11:24:01 GMT 10
Post by Oberstleutnant Insipid on Feb 14, 2010 11:24:01 GMT 10
lol it's a faec
anyway instead of a save system could you implement a stage select system where you can select any stage you've already played?
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Hard
Feb 14, 2010 18:04:57 GMT 10
Post by Interrobang Pie on Feb 14, 2010 18:04:57 GMT 10
That's probably a better idea, but that might mess up the timing system a little. After all, its supposed to time you from start to finish, and if you keep hopping around these levels... EDIT: Please. It will remove a level of difficulty (The fake difficulty aspect) though... Judging by people's posts its already hard enough.
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Hard
Feb 14, 2010 23:03:13 GMT 10
Post by Sergeant Dull on Feb 14, 2010 23:03:13 GMT 10
Which is why a save feature will do.
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Hard
Feb 15, 2010 23:11:37 GMT 10
Post by Interrobang Pie on Feb 15, 2010 23:11:37 GMT 10
UPDATES! DownloadChanges: - An hours column :PPPPPPPPPPPPPPPPPPPPPPP - A few tweaked levels - More friction - That jump thing - Pause (Enter) - Clicking on the website on the title opens it. (lol dont do this) - Game autosaves on exit. That's it really. Have fun.
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Hard
Feb 15, 2010 23:33:38 GMT 10
Post by Sergeant Dull on Feb 15, 2010 23:33:38 GMT 10
Oh man that's all I needed.
Now you have a brilliant game. I'll feedback when I get the chance to play more.
At Moonpigs 2 under 5 minutes with only 23 deaths.
I did a few silly deaths ._.
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Hard
Feb 16, 2010 0:25:42 GMT 10
Post by somebody probably on Feb 16, 2010 0:25:42 GMT 10
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Hard
Feb 16, 2010 0:36:57 GMT 10
Post by Interrobang Pie on Feb 16, 2010 0:36:57 GMT 10
Now you have a brilliant game. I'll feedback when I get the chance to play more. <4 XD Trial and error. The layout isn't actually that hard, once you know where everything is (and isn't).
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Hard
Feb 16, 2010 3:52:34 GMT 10
Post by somebody probably on Feb 16, 2010 3:52:34 GMT 10
I CAME IN CONTACT WITH THE DOOR AND DIED. BLARGH YOU FOREVER GOOD SIR.
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Hard
Feb 16, 2010 4:31:33 GMT 10
Post by Interrobang Pie on Feb 16, 2010 4:31:33 GMT 10
There's spikes above the door. I should probably get rid of them.
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Hard
Feb 16, 2010 7:17:00 GMT 10
Post by somebody probably on Feb 16, 2010 7:17:00 GMT 10
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