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Post by iBishyT on Jul 30, 2006 5:18:25 GMT 10
Proper stuff! Not baggy jumpers and bad Sonic heads! These were actually done a while back, but I still think it's worth showing. NOTE: I did not model the humans, or the hair, and not all the clothes. I showcase what I modeled in the image seperately from the main render, to avoid confusion. These two peices of 3D modelling were used as part of my portfolio in my College interview. ^_^ I know they're not totally accurate...I will go back to them in the future, but right now I have bigger fish to fry. W.I.P of these: (None of Fighter-02) Also, just a random peice of artwork, the original design for the new Sailor Taurus avatar (done primarily for SVTG, but now effects everything Sailor Taurus related): DISCUSS! COMMENT! CRITIQUE! But most of all, ENJOY!
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Post by CoolCorky on Jul 30, 2006 5:23:43 GMT 10
That first one looks, *Ahem* unfortunate. But, apart from that, pretty damn good. 10/10.
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Post by iBishyT on Jul 30, 2006 6:43:44 GMT 10
"Unfortunate"? Explain plz...
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Post by Fiery on Jul 30, 2006 6:45:24 GMT 10
Probably because it appears to be a nude female bottom on an otherwise male body.
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Post by iBishyT on Jul 30, 2006 7:38:58 GMT 10
I cannot be blamed because Daz3D decided to make Hiro3 a flat chested woman.
Basically Aiko3 came first...then they just morphed her to look like a guy, then out popped Hiro3.
The anime styled head is made by Yamato.
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Post by WDot on Jul 30, 2006 10:51:04 GMT 10
The clothes are pretty good, a lot better than the first endeavors I remember you showing me. =P I hope you'll eventually get out your own human models.
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Post by iBishyT on Jul 30, 2006 11:54:19 GMT 10
Thankfully my college also covers modelling packages, namely Maya (an old version) and 3DS Max. Sure they ain't Silo, but i'm sure I can transcribe what I learn from the other two into Silo.
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Monty Eggman
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Post by Monty Eggman on Aug 4, 2006 0:49:03 GMT 10
Wow, I mean...WOW...that's freakin' awesome! I really like how they both look. If this was on DeviantArt, I'd definitely fave it. 10/10
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Post by iBishyT on Aug 4, 2006 3:06:04 GMT 10
Awww, thx. =3
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Post by WDot on Aug 5, 2006 3:26:42 GMT 10
Thankfully my college also covers modelling packages, namely Maya (an old version) and 3DS Max. Sure they ain't Silo, but i'm sure I can transcribe what I learn from the other two into Silo. It ain't Silo? Dude it's BETTER than Silo! Maya and 3DSM are THE 3D modeling packages! Geez. =P
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Post by iBishyT on Aug 5, 2006 4:52:00 GMT 10
Yah, but both are a bitch to use. 3DS is practically unusable to me (I've tried it once before, deleted the zips afterwards in fraustration, will never get it again), Maya 7 LE was good but I didn't know how to DELETE polys...
But really, why should I get either of them when i already have: -Silo for modelling. (about £60) Piss easy to use, lovely interface, get's great results in mins. -UV Mapper (free) for making UV Maps. -Adobe Photoshop for making textures. -Poser for rigging, posing, animating and rendering the figures. -Vue 5 Pro for landscapes and outdoor scenes.
Although, through personal use, I beleive that Cinema4D is THE 3D MODELLING PACKAGE. Forget Maya and 3DS. I have the demo of C4D, and the modelling is as easy as Silo, it rigs, uv maps, poses and animates, comes with sky domes and infinate planes (like Vue 5) and supports both indoor and outdoor scenes, you can import Poser files into it, it can do excellent toon renders, and did I mention it was piss easy to use?
So, yah, if i'm gonna be forced to buy one of those "Look, you can do EVERYTHING here" packages, it will hafta be Cinema4D.
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