Post by iBishyT on Dec 15, 2007 10:02:17 GMT 10
The first screenshots from the latest Tomb Raider game have been released!
And then promptly taken down.
To be specific, the digital mag that had the screenshots in (all the good screenshots) has been removed for apparently no real reason, and the mag are requesting that the screenshots be posted nowhere else. All we can get legally are a few of the not so good screenshots left on the preview scan.
Stuff that, here are all the screenshots!
games.tiscali.cz/clanek/screen.asp?id=12553
You even get to (more or less) see Lara's ingame face...which looks immensly different than before.
And here is the first official render to be released (in the form of the front cover of the aformentioned magazine). Again, notice that her face is quite different...A bit of a mix between the Legend style and the toughness of 'classic lara'.
www.tombraiderchronicles.com/underworld/index.html
(go to the 'Play Magazine Preview' for a scan of the front cover)
Some things I should note, a couple being prevailent in the screenshots:
~ A feature only seen before in Core's cancled Tomb Raider Anniversary and the beta for Tomb Raider 1, DUAL AIMING! Basically you can now point both of her guns in different directions.
~ Alot of Lara's classic moves (such as advanced climing) seem to have made a return, along with a variety of other moves such as being able to shoot while hanging, and CQC. It sees like you can also climb onto of horizontal poles now. One picture looks like TR5 tightrope walking.
~ The grapple is back.
~ Tomb Raider has gone Oblivion. Rather than the linear levels of Legend, or the confined levels of Anniversary, it's a completely open and non-linear environment, with things such as advanced physics and realistic weather systems to keep things immersive.
~ The wether system is apparently not just an aesthetic (mud and water now appears realistically on her...like if she kneels in mud the mud will only be on her knees). For example, if Lara is soaking wet, she'll find it harder to climb up slippery surfaces.
~ The improved physics engine means that dead bodies will never dissapear...this also applies to any ruins or debris that you cause. It's said that you can use these as landmarks to see where you've been before, further proving the non-linear gameplay.
~ She's completely motion captured this time round, with plenty of realistic movements (right down to pushing foliage away from her when walking into them).
All the screenshots so far are in the only confirmed level so far, Mexico. As you can see, she's wearing an outfit that seems to be a mix between Angel of Darkness and Legend, with more cleavedge showing.
EDIT: A couple of screenshots that aren't on the 'Tiscali' page can be seen here (again, Tomb Raider Chronicles).
www.tombraiderchronicles.com/underworld/screenshots_01.html
No, I have no idea why Lara is breakdancing.
And then promptly taken down.
To be specific, the digital mag that had the screenshots in (all the good screenshots) has been removed for apparently no real reason, and the mag are requesting that the screenshots be posted nowhere else. All we can get legally are a few of the not so good screenshots left on the preview scan.
Stuff that, here are all the screenshots!
games.tiscali.cz/clanek/screen.asp?id=12553
You even get to (more or less) see Lara's ingame face...which looks immensly different than before.
And here is the first official render to be released (in the form of the front cover of the aformentioned magazine). Again, notice that her face is quite different...A bit of a mix between the Legend style and the toughness of 'classic lara'.
www.tombraiderchronicles.com/underworld/index.html
(go to the 'Play Magazine Preview' for a scan of the front cover)
Some things I should note, a couple being prevailent in the screenshots:
~ A feature only seen before in Core's cancled Tomb Raider Anniversary and the beta for Tomb Raider 1, DUAL AIMING! Basically you can now point both of her guns in different directions.
~ Alot of Lara's classic moves (such as advanced climing) seem to have made a return, along with a variety of other moves such as being able to shoot while hanging, and CQC. It sees like you can also climb onto of horizontal poles now. One picture looks like TR5 tightrope walking.
~ The grapple is back.
~ Tomb Raider has gone Oblivion. Rather than the linear levels of Legend, or the confined levels of Anniversary, it's a completely open and non-linear environment, with things such as advanced physics and realistic weather systems to keep things immersive.
~ The wether system is apparently not just an aesthetic (mud and water now appears realistically on her...like if she kneels in mud the mud will only be on her knees). For example, if Lara is soaking wet, she'll find it harder to climb up slippery surfaces.
~ The improved physics engine means that dead bodies will never dissapear...this also applies to any ruins or debris that you cause. It's said that you can use these as landmarks to see where you've been before, further proving the non-linear gameplay.
~ She's completely motion captured this time round, with plenty of realistic movements (right down to pushing foliage away from her when walking into them).
All the screenshots so far are in the only confirmed level so far, Mexico. As you can see, she's wearing an outfit that seems to be a mix between Angel of Darkness and Legend, with more cleavedge showing.
EDIT: A couple of screenshots that aren't on the 'Tiscali' page can be seen here (again, Tomb Raider Chronicles).
www.tombraiderchronicles.com/underworld/screenshots_01.html
No, I have no idea why Lara is breakdancing.