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Post by Interrobang Pie on Oct 10, 2006 3:56:25 GMT 10
STF2: Not bad I guess, but what happened to Amy, Cream and Metal Sonic? -1 for each, making it 17/20 SR-MD: On Mega Drive, the screen sizeshould be 320*240. And Jet's going the wrong way 4/5 3) NO STRETCHY! BAD! ...Don't worry, insanity over. 1/5 4) Dithering, and... what the... 4/5 5) Shadow looks weird... 4/5 6) 'I swear I did dn't it was your colour'... And more dithering. 4/5 7) Huhwuh? 'Hop eing'... I still see dithering 4/5 8) Streching, bit-mixing, and I see no results on the HUD... Hmm 3/5 9) I don't get it. 0/1
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Post by CoolCorky on Oct 11, 2006 3:42:23 GMT 10
It's Chibi Amy, Teen Cream and, well, Metal Sonic is screwed up.
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Ninetails2000
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Post by Ninetails2000 on Oct 13, 2006 7:23:45 GMT 10
well that ms is the only good ms I found at that time and for sonic riders hoax jet is doing a trick and wtf are you talking about on the boss clear? I used a screenshot and a amy sprite from the same game at the size it was made as and I used a shadow sprite from a flash game sorry for the spelling but I dont pay much attention to that and for "it's like shadow the hedgehog only without the slit wrist" I coudent(SP!!!) find the right text style for the hud. heres my latest and possibly greatest hoax like the name I wonder what pokemon shadow has
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Post by Kanye West on Oct 13, 2006 7:25:57 GMT 10
Dither, dither, dither, dither, dither.
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Neo // Racing Stripe A/V
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Post by Neo // Racing Stripe A/V on Oct 13, 2006 7:34:03 GMT 10
JPG, JPG, JPG, JPG, JPG.
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Post by Kanye West on Oct 13, 2006 7:34:39 GMT 10
You forgot poland, neo.
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Neo // Racing Stripe A/V
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professional skunk
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Post by Neo // Racing Stripe A/V on Oct 13, 2006 7:39:24 GMT 10
Grah, >.<
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Post by Oberstleutnant Insipid on Oct 13, 2006 22:35:39 GMT 10
Bitmixing. The FirstGeneration Pokemon games are coloured much differently.
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Monty Eggman
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Post by Monty Eggman on Oct 13, 2006 23:44:05 GMT 10
Bit mixing is bad. Very bad. Try the 8-bit Sonic sprites from Pocket adventure or whatever.
5/10, but I'll up the score if it's fixed.
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Post by Interrobang Pie on Oct 14, 2006 17:43:01 GMT 10
Bit mixing is bad. Very bad. Try the 8-bit Sonic sprites from Pocket adventure or whatever. Ditto.
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Ninetails2000
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Post by Ninetails2000 on Oct 15, 2006 8:57:27 GMT 10
ok in a attempt to fix some of the problems I made this Sonic:i'm lv. 1000000 Shadow:o rly!? i'm lv. 437896423981672398647891361297612789 I worked on screen size,huds and dithering oh and I did the best I can in fixing this one
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Monty Eggman
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Post by Monty Eggman on Oct 15, 2006 10:00:26 GMT 10
That's a little better. I'll up the score to a 7/10.
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Ninetails2000
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Post by Ninetails2000 on Oct 15, 2006 10:36:28 GMT 10
thank you! I was just reading up on how to use emulator screens and I tried this moles...monotremes...same diff... why did he fall off anyway(dont answer)
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Post by Vinushka on Oct 15, 2006 11:22:30 GMT 10
...I don't get it, but remove the frame count and borders.
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Post by Zerox on Oct 15, 2006 20:03:06 GMT 10
Is it just me, or is there a small fad of Sonic in Pokemon games? Maybe I started something...edit that Sonic so there's no signs of resizing eg. extra thick lines along hands, and such. Anyway...monetremes are nothing to do with moles. Meh, certainly an interesting and original hoax. The Amy after Sonic and Knux is kinda funny
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